Meizu M2 Note Screen Size Dimensions
Meizu M2 Note screen size dimensions, viewport size, pixel density and more information.
Specs:
WIDTH | 1080 px |
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HEIGHT | 1920 px |
SCREEN SIZE INCH | 5.5" |
PX DENSITY | ~403 ppi |
ASPECT RATIO | 9/16 |
DISPLAY TYPE | IGZO IPS LCD |
PHYSICAL SIZE MM | 150.9 x 75.2 x 8.7 mm |
OPERATING SYSTEM | Android 5.0, Flyme 4.5 |
RELEASE DATE | Released 2015, June |
Information:
The Meizu M2 Note features a 5.5-inch IGZO IPS LCD display with a screen resolution of 1080 x 1920 pixels and a pixel density of approximately 403 pixels per inch. This high pixel density ensures sharp and clear visuals, making it ideal for various user applications such as gaming, multimedia consumption, and reading. The 9:16 aspect ratio provides a widescreen viewing experience, making it suitable for watching videos and viewing content in landscape mode.
The device's display characteristics offer benefits across different user applications. For gaming enthusiasts, the high-resolution display coupled with the vibrant color reproduction and wide viewing angles of the IGZO IPS LCD technology provide an immersive gaming experience. Additionally, the precise color accuracy and clarity make the display suitable for photo and video editing tasks, catering to the needs of content creators and professionals.
The Meizu M2 Note's display characteristics are also well-suited for productivity and multitasking. The spacious screen real estate allows for efficient multitasking, enabling users to comfortably work with multiple apps simultaneously. The Android 5.0 OS with Flyme 4.5 further enhances the user experience by optimizing the display for seamless navigation and app interaction. Whether it's browsing the web, reading documents, or managing emails, the device's display offers clarity and detail for enhanced productivity.
Overall, the Meizu M2 Note's display characteristics, including its size, resolution, pixel density, and display technology, cater to a wide range of user applications, making it a versatile choice for multimedia consumption, gaming, productivity, and content creation.