Nokia X3-02 Touch and Type

Nokia X3-02 Touch and Type Screen Size Dimensions

Nokia X3-02 Touch and Type screen size dimensions, viewport size, pixel density and more information.


WIDTH 240 px
HEIGHT 320 px
PX DENSITY ~167 ppi
DISPLAY TYPE TFT resistive touchscreen, 256K colors
PHYSICAL SIZE MM 106.2 x 48.4 x 9.6 mm
RELEASE DATE Released 2010, September


The Nokia X3-02 Touch and Type features a 2.4-inch TFT resistive touchscreen with a screen width of 240 pixels and a screen height of 320 pixels, resulting in a pixel density of approximately 167 pixels per inch. This display offers a physical size of 106.2 x 48.4 x 9.6 mm (4.18 x 1.91 x 0.38 in) and an aspect ratio of 3:4, providing users with a compact yet functional interface for their daily communication and entertainment needs. The 256K colors support ensures vibrant and sharp visuals, enhancing the overall user experience.

The screen specifications of the Nokia X3-02 Touch and Type cater to specific user needs by offering a compact form factor that is ideal for one-handed use and portability. The 2.4-inch display provides a balance between usability and pocketability, making it convenient for users who prioritize a smaller and more manageable device size. The pixel density of around 167 ppi contributes to clear and legible text, icons, and images, ensuring that users can comfortably interact with the device and consume content without straining their eyes.

The resistive touchscreen technology employed in the Nokia X3-02 allows for precise input, enabling users to navigate the interface with accuracy. This is particularly beneficial for individuals who prefer the tactile feedback offered by resistive touchscreens, as it allows for controlled interaction with the device, even when wearing gloves or using a stylus. Overall, the screen specifications of the Nokia X3-02 Touch and Type align with the needs of users seeking a compact, user-friendly, and visually engaging display in a feature phone, making it a practical choice for everyday communication and multimedia usage.